Science Lab www.iwaswondering.org
© 2005 National Academy of Sciences
PRINT THE CAR DESIGN PRINTABLE AND THE OFF TO THE RACES DATA SHEET TOO!
You also need to print the Car Design Printable and the Off to the Races Data Sheet for a full set of Science Lab instructions.
Off to the Races

As a young child Shirley Ann Jackson explored the science of aerodynamics, or how objects move through the air, by building and racing her own soapbox cars. She used materials she found in her neighborhood and her father's workshop to create a car body, a steering wheel, brakes, and wheels for her gravity-powered car. Now a particle physicist, Shirley doesn't need her father's workshop to do her work. She uses her mind to explore the tiniest pieces of matter.

In this activity you can make your own miniature Pinewood Derby race car and experiment with many of the same principles. Get ready, get set, now go to the races!

Note: Building the car requires adult supervision, for safety reasons.

What You Need
 
  • A Pinewood Derby kit—you can find a kit that includes a block of wood, four wheels, and two axles for under $5 at your local craft store, or online at
    http://www.pinecar.com
  • If you don't buy a kit, you need:
    • Block of wood (7"x 2.5" x 2.75")
    • 4 Plastic wheels (available in craft stores)
    • 4 1-inch nails for wheel axles
  • Power saw or handsaw (A power saw will be much easier to use, but you will definitely need an adult to help.)
  • Chisel
  • Files
  • All-purpose sandpaper
  • Safety goggles (Get a pair with an adjustable strap so that it gives you the best fit.)
  • Hammer
  • Lubricant for wheels, such as WD-40 or graphite
  • Stopwatch or a watch with a second hand
  • Notepad or sheets of paper
  • Masking tape
  • Scissors
  • Stickers, decals, or paint (optional)
  • Thick cardboard or a board to make a ramp
  • A stack of books
  • Weights (Purchase Pinewood Derby weights, fishing weights, or other small, heavy objects at your local craft store.)
  • Ruler or tape measure
  • Kitchen scale (Optional, but you do need this if you are building a regulation car.)
  • Race Your Car
  • Off to the Races Data Sheet
  • Off to the Races Journal
 
Size and Shape Keep it Simple
What You Do Build Your Car 1. Print this activity.

Print this page, What You Do: Race Your Car, the Car Design Printable, the Off to the Races Data Sheet, and the Off to the Races Journal.

2. Make an outline.

Trace your block of wood on your piece of paper. The car needs to fit the dimensions in the tip box. Remember, your car is three-dimensional, so you'll need to trace each side.

3. Design your car.

In your traced outline, design the body of your car. You can be creative with your design, or use your sample Car Design Printable.

You might want to trace the block of wood a few times and come up with a couple of different looks.

4. Trace the shape of your car on the wood.

Cut out your paper shape and trace it on your block. Do this for each side.

5. Cut the wood.

Saw the wood to match your design. Be careful! You can use the chisel and files to do the small, delicate work of edges and points.

6. Check the specifications.

Check to make sure that your car meets the suggested specifications and recut as needed. Make any adjustments. You might need to trim your car if it is too long, wide, or tall.

7. Attach the wheels.

Attach the wheels to the bottom of your car. If you are using a kit, hammer one wheel and axle set into each groove in the wood. Glue your axles to make sure they are in tight. If you are not using a kit, attach one wheel onto one of your four nails and hammer one nail-wheel into each corner of your block of wood. Make sure that your wheels line up!

8. Test the wheels.

Test out your wheels to make sure that they rotate smoothly.

9. Decorate the car.

If you like you can decorate your car with stickers, decals, and paint.

10. Lubricate the axles.

Put the lubrication on your axles.

11. Race your car.

Now it's time to race your car! Use your Off to the Races Data Sheet to record your times.

Wonderful Web Links

You can learn more by visiting these Web sites.

Building a Pinewood Derby Car

Derby Tips

Off to the Races
What You Do Race Your Car

Use this sheet to record your car's times as you run a series of races.

1. Make a ramp.

Make a stack of books. Place one end of your heavy cardboard or wood board on the stack to create a ramp that you can roll your car down. Don't move the ramp in between trial runs because this will influence your results.

2. Make START and FINISH lines.

Mark the Start and Finish lines with masking tape. Set up your ramp as the starting line. Choose a point past the end of the ramp for your finish line.

3. Give your car a test run.

Put your car on the Start Line and then release it. If there are any problems with the car or the ramp, fix them now.

4. Start the race.

Grab your stopwatch and get going! Race your car three times and record your observations below.

5. Find your average time.

Add the three times and then divide by three to find your average time. Record the answer in the average column.

6. Modify your car.

Add weights to your car and race it again three times. Find the average time of these races. Then think about how you might modify your car even more to make it go faster. Would you add more weights or change the placement of the weights?

7. Race your car again.

If you modify your car further, test each modification three times and note the speeds below. Scientists do many trials to get the best results and adjust for any errors!

8. Analyze it.

In your Off to the Races Journal, write down some of the things you learned from your trial runs.

Off to the Races Journal

When a scientist finishes an experiment, she always writes up her notes and analyzes her data. Write your analysis here, starting with a few simple questions.

Analyze the Patterns
Look at the average times of your races. Which version of your car was the fastest?
 
Did any modification substantially improve your race time?
Why do you think that is?
 
 
 
Cool Views
Do you think the ramp had any effect on how fast your car went? Why?
 
Take a look at your neighbor's car and your family's car. If these were the shapes of two Pinewood Derby cars, which do you think would be the fastest and why?
 
 
 
Science Surprises
Did anything you learn surprise you? Write it down here to keep a scientific record.  
 
What Are You Wondering About?
What can you do to make your car go faster? (Change the shape? Adjust the ramp?)  
 
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© 2005 National Academy of Sciences